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Monday, June 20, 2011

Goban Scene—Final Render

Here is my final render on the Goban scene, created in Blender 2.57, rendered in Luxrender 0.8. The render time was some 30 hours, and reached 1300 samples per pixel. There are some areas where there is a bit of what's called fireflies—areas of overly light pixels that don't get resolved by the renderer. However, I think it's probably OK as it is right now.

Goban

Wednesday, June 15, 2011

Earth and Moon

Here is my result of following Andrew Price's newest tutorial, Create a Realistic Earth. This tutorial mostly focuses around materials, textures, material nodes, and a bit of compositing. Good job again, Andrew!

The only thing missing is the spaceship, or perhaps a meteor...